top of page

3D Studio Character

Using 3D Studio and premade templates, a character was built using polygons and the extrude and bevel tools. Then, materials were added.

Meshmixer was used to create a bust model of myself, which could have been included in the character design. The holes in the bust were also removed using meshmixer.

The final character model can be viewed below.

© 2023 by Kendall Allen. Created with Wix.com

  • Facebook Classic
  • Twitter Classic
  • Google Classic
  • RSS Classic
bottom of page