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Game Design

With the program Unity, I was able to build a character and playable video game. The game is centered around the goal of obtaining all of the cubes. A countdown is featured in the upper left hand corner.

I started the game by creating a simple sphere and plane and aligning the sphere to the plane. The sphere will serve as the player and the plane as the ground. 

 

The far right image depicts the creation of a PickUp, or a cube that the player is able to run into and 'collect'. A material was later put on the cube, as shown by the purple arrow. 

 

The images below depict the creation of scripts which ultimately control the action of both the player and the pickups. Four total scripts were created with C#. 

The final product, after the creation of several textures in Photoshop and the addition of terrain, can be viewed below.

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